Москва июльская: инструкция по применению

5 выдающихся бесплатных мероприятий июля в столице

Reading time 3 minutes

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Экономим на видеоиграх

Несколько простых способов экономить на покупке видеоигр

Reading time 4 minutes

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Competitors reconciled on the “cloud”

Sony and Microsoft join forces in cloud gaming

Reading time 4 minutes

Sony and Microsoft have always been fierce rivals in the video game market. In the conversations of gamers you can often hear such a phrase as the “war of consoles”. Each next generation of game consoles has a winner. But recently, companies have begun to cooperate in the field of cloud gaming and artificial intelligence. This news came as a surprise to the whole community.

Kenichiro Yoshida, President and CEO of Sony Corporation (left), along with Satya Nadella, Microsoft CEO

The companies intend to jointly develop cloud solutions based on Microsoft Azure and look for possible options for using the database platform for Sony streaming and gaming services as part of the memorandum of understanding signed by the parties. In addition, the parties intend to work together on the development of semiconductors and AI, used to create “smart” photomatix and other products.

Thus, Sony became a Microsoft client, acquiring the power of their Azure cloud system for their gaming services. Most likely, Sony wants to improve the quality of the PlayStation Now, which allows you to run PS4 games through the cloud on other devices.

Despite all the excitement around the launch of PlayStation Now, it’s not so convenient to use

Up to this point, Sony did not show much interest in streaming services – users did not expect such a change of course from the Japanese company. It seems that Sony has pushed the xCloud initiative from Microsoft and the announcement of Google Stadia from Google to the decision to develop cloud gaming. Nevertheless, they decided to turn to Microsoft for help, instead of developing a platform from scratch. Most likely, these actions are connected with the desire of Sony not to lose focus on the development and quality of games. On the contrary, Microsoft in the past few years has focused on creating services and package offers, rather than on building up a library of exclusive games.

It seems that this unexpected agreement, contrary to all contradictions, satisfies the interests of both parties. It is possible that we will soon be able to see more from this collaboration, and how xCloud and Sony services will compete with Stadia from Google.

Homemade Mario 2

What was shown at the presentation of Super Mario Maker 2

Reading time 4 minutes

The holiday began a month earlier for fans of Nintendo products and Mario fans. While the rest are waiting for June and E3, Nintendo has pleased its users with an online presentation of a new game in the Super Mario Maker series.

For the first time, Big N decided to show Super Mario Maker 2 during the presentation of Nintendo Direct in February. But since then, the new official information about the game has not appeared. Even small pieces of the puzzle, which were shown in the short first trailer, were enough to interest the fans. Hour and a half trailer analysis – proof of this.

Nevertheless, there were still a lot of questions. For example, how can it work online? Or: how will the search for levels be arranged? Nintendo answered all these and other questions.

WHAT’S NEW?

First, the creators confirmed the topic based on Super Mario 3D World, the design of blocks, objects and opponents, associated with hero. Secondly, they showed a lot of new types of surfaces and environments, and a new opportunity to change the day and night. For example, in SMM2, it will finally be possible to create slopes that were not in the previous game, and also to regulate the water level.

Another significant innovation was the ability to customize the direction and speed of scrolling the screen. For example, now levels can move not only from left to right, but also in other directions. In addition, the requirements for the passage of levels can also be customized, not limited to only “run to the end.”

In addition, the construction can now be done together on one console, this feature was not available in the previous game.

ONLINE

Now the level search system will also work differently. Players will receive a set of filters and tags to simplify the search. However, if you don’t really want to search, you can choose “Endless Challenge” – an automatic selection of endlessly changing levels, which continues until the player plays a certain number of times.

One of the most serious innovations of SMM2 is the ability to play against others or with other players, creating competitive communities.

Super Mario Maker 2 can be played with friends.

On sale Super Mario Maker 2 will appear on June 28. In addition to the publication of the game, a limited annual subscription to the Nintendo Switch Online service will be available. Creators will give a stylus as a gift for pre-ordering the game.

In addition, during the presentation Nintendo announced the release of vouchers for the purchase of games at a discount. They can also be used to purchase Super Mario Maker 2 and other company games.

The first Super Mario Maker was released in September 2015 for the Wii U and was praised by critics, fans, and became popular on YouTube and Twitch. The game was a kit of levels, based on the Super Mario games and allowed to create, share and play them.

Проклятие конвейера, или Стоит ли смотреть «Проклятие плачущей»

Чего ждать от нового фильма во вселенной «Заклятия»

Reading time 5 minutes

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«Мы» не раскладывает трупы, а пробуждает тараканов в голове

Чем отличается новый хоррор Джордана Пила

Reading time 4 minutes

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